Do yourself a favor and play the demo before buying.Your IP address has been temporarily blocked due to a large number of HTTP requests. With this much wrong with the game there's not much point in critiquing anything else.
Mickey mouse castle of illusion xbox 360 how to#
If only the narrator had some advice on how to improve the controls. Mickey should throw apples? Really? It's like playing a "Doom" remake and they add a voice over that says you should fire your gun and open doors. When you are listening to the voice over you will think you are playing a game for preschoolers. Both the accuracy and the timing of the jumping are off.
The controls are awful and the jumping is the worst! This is unforgivable.
What do you do in this game more than anything else from the beginning of the game to the end? Jumping.
There was more to dislike but the biggest problem with this game by far is the one thing that had to be right for the game not to be ruined and kind of pointless. Even with my having loved the original game and really wanting to like this game, I could not. … ExpandĪre you guys all part of the development team for this game? How you could have actually played this game and given these positive reviews I Are you guys all part of the development team for this game? How you could have actually played this game and given these positive reviews I don't know.
Mickey mouse castle of illusion xbox 360 update#
My last word is for Sega: If you really wanted a Mickey Mouse game to update, could you update Fantasia? It wasn't the best game ever (even though it looked pretty), and with today's standards (exercised in this game for example), it could truly shine. I would recommend playing the demo and having a go of it, and see what you think. No, its not the ultimate edition of a long-loved classic, but its a quality, passionate tribute. But if the game can be a mite unfair, and if it is over too fast, then its a quality ride for sure, and one that has been treated with a lot of due care and attention, and the platforming action (and challenges!!) will keep you coming back in the short-term. The game is far too short, and any challenge to be found is in the initially cumbersome control method, which does need tweaking. The gameplay is where the game falls-down a little. To me, it not only evoked the care and attention to detail that belongs perhaps to the DIsney universe, but more to the fact that I was reminded of the other Mickey Mouse games on Megadrive, Fantasia and World of Illusion!! The graphics are gorgeous beyond belief, almost hand drawn and animated it seems, and the music and sound effects compliment them it all melts together, and I couldn't help to be pulled-in. Perhaps, like Flashback as well of recent, these aren't remakes, but more realisations, and ultimately attempted transformations of a classic, and in a way trying to make it appeal to a modern audience? Ultimately they both fail, as the originals are still classics, and if you really want to sample them, go to the originals!! But still, I have to say that I felt spoilt with this latest update. The original Castle of Illusion is a wonderful game (on both Master System and Megadrive), and when I heard that Sega were publishing a The original Castle of Illusion is a wonderful game (on both Master System and Megadrive), and when I heard that Sega were publishing a remake, I honestly wondered what it was going to be like.